Primary school inspires new monster

The game’s Slimes were getting pretty lonely, so I created this friendly fellow. He was inspired by a clay monster I made once in primary school. I do not remember what happened to it, but for some reason I always remembered the shape, so I thought: why not add him to the game? The design suggested that he would move by bounding about, so he ended up feeling like an excited puppy—well, a horrifying puppy with a monstrous mouth, in any case.